MPC60 Software Version 3.1 Operator’s Manual For the Akai MPC60 and MPC60-II MIDI Production Center Written by Roger Linn and David Batti
Chapter 1: Introduction Page 4 Sequencer Changes • MIDI Files are now supported, allowing you to move your sequences between the MPC60 and an extern
Chapter 4: Editing Sequences Page 94 3. ALL EXCEPT: This option is similar to ONLY VIEW, detailed above, except that all event types except the even
Chapter 4: Editing Sequences Page 95 The EDIT LOOP Key This feature allows a specified number of bars within a sequence to repeat in a loop while pl
Chapter 4: Editing Sequences Page 96 Using Edit Loop as an Undo Function Because the Edit Loop feature allows you the option of ignoring all record
Chapter 4: Editing Sequences Page 97 The TRANSPOSE Key This feature allows you to transpose a track up or down by a specified amount in real time.
Chapter 4: Editing Sequences Page 98 Pressing this soft key causes the above-specified transposition to be made permanent by actually changing each
Chapter 5: Song Mode
Chapter 5: Song mode Page 100 Overview One way to create a song in the MPC60 is to record all of the parts in one long sequence, either playing t
Chapter 5: Song mode Page 101 The SONG MODE Key and Song Mode Screen To enter Song mode, press the SONG MODE key. The Song Mode screen will appear:
Chapter 5: Song mode Page 102 (00:00:00:00.00). The five parts are Hours:Minutes:Seconds: Frames.HundrethFrames. • The Contents of step field: Thi
Chapter 5: Song mode Page 103 To delete a step, select the step number to be deleted in the Delete step field and press <Delete>. The Song scree
Chapter 1: Introduction Page 5 New Software Concepts — More Detail Most of the operational differences between the old and new software should be rel
Chapter 5: Song mode Page 104 An Example of Creating and Playing a Song The following demonstrates how to use Song mode to create a song on the M
Chapter 5: Song mode Page 105 COMMENT: Occasionally you may see the message Analyzing sequence. Please wait... on the lowest line of the screen, askin
Chapter 5: Song mode Page 106 Converting a Song Into a Long Sequence Song mode is useful for quickly creating the format of a song. However, it i
Chapter 6: Creating and Editing Programs
Chapter 6: Creating and Editing Programs Page 108 What Are Programs? A program can be thought of as a drum set. It is a collection of up to 64 so
Chapter 6: Creating and Editing Programs Page 109 Data for each note number:Pad: Note#: Attack: . . . Mix vol Sound used:A01 35 20 . . . 100
Chapter 6: Creating and Editing Programs Page 110 How to create a program To create a program, either copy an existing program and modify it, or s
Chapter 6: Creating and Editing Programs Page 111 Selecting the Active Program, Assigning Sounds A single screen allows the selection of the curre
Chapter 6: Creating and Editing Programs Page 112 • The Assign note field: The Assign note and Sound field work together to assign sounds to MIDI no
Chapter 6: Creating and Editing Programs Page 113 ============ Select Program ===========A Active program: 8-PROGRAM NAME ========== Assign Note:3
Chapter 1: Introduction Page 6 Version 3, sounds in programs and drum notes in sequences are assigned instead to one of 64 MIDI note numbers (35–98),
Chapter 6: Creating and Editing Programs Page 114 2. If the received note’s velocity is greater than the value in the first If over field but less t
Chapter 6: Creating and Editing Programs Page 115 The fifth and sixth lines now contain four additional fields—two decay thresholds and two new no
Chapter 6: Creating and Editing Programs Page 116 Envelope, Velocity Modulation, Tuning, Poly Mode To edit these program parameters, press the SO
Chapter 6: Creating and Editing Programs Page 117 • The Dcy md (decay mode) field: This is a choice field with two options: 1. START: The decay pha
Chapter 6: Creating and Editing Programs Page 118 3. NOTE OFF: When the pad is released (or a MIDI Note Off message is received), the sound is termi
Chapter 6: Creating and Editing Programs Page 119 Copying and Initializing Programs Selecting option 4 from the initial SOUNDS key menu presents
Chapter 6: Creating and Editing Programs Page 120 If 2 is selected from the Copy, Initialize Program menu: ===== Copy 1 Program to Another =====A
Chapter 6: Creating and Editing Programs Page 121 If 4 is selected from the Copy, Initialize Program menu: ======= Initialize All Programs =======A
Chapter 7: The DRUM MIX Key
Chapter 1: Introduction Page 7 MIDI tracks, but also by the pad number and sound name currently assigned to the displayed note number. 4. Drum tracks
Chapter 7: The Drum Mix key Page 124 The Stereo Output Mixer The MPC60 has a 64 channel stereo mixer, providing a unique volume and pan value for
Chapter 7: The Drum Mix Key Page 125 COMMENT: The data values used for the volume and pan displays are normally taken from the active program. Becaus
Chapter 7: The Drum Mix key Page 126 The Individual Outputs/Echo Send Mixer In addition to the stereo outputs, any sound may be assigned to play th
Chapter 7: The Drum Mix Key Page 127 [-] The pad’s sound has no output assignment 1 The pad’s sound is sent out individual output 1 2 The pad’s sou
Chapter 7: The Drum Mix key Page 128 Viewing the Mix Data in Text Form The graphic screens for the stereo mixer and individual output/echo send mix
Chapter 7: The Drum Mix Key Page 129 • The Stereo output> Pan field: This is the current pan position for the selected sound within the stereo mix.
Chapter 7: The Drum Mix key Page 130 Pressing this soft key displays the following screen, which allows the mix data for all 64 note numbers to be set
Chapter 7: The Drum Mix Key Page 131 Mixer Source Select, Automated Mix Selecting option 4 from the DRUM MIX menu presents a screen containing four
Chapter 7: The Drum Mix key Page 132 mixer screen. In this mode, the stereo mixer settings never change unless you change them, even if the active seq
Chapter 7: The Drum Mix Key Page 133 region, but since the mix changes are on a separate track, any drum notes will not be erased. COMMENT: A large
Chapter 8: Creating and Editing Sounds
Chapter 8: Creating and Editing Sounds Page 136 Sampling a New Sound This function is used to record new sounds into your MPC60. All sampling is do
Chapter 8: Creating and Editing Sounds Page 137 MPC60 will prompt you afterwards to insert the disk containing the associated part 2 file. The part 2
Chapter 8: Creating and Editing Sounds Page 138 pressed. If the <Cancel> soft key is pressed during this time, the Record Ready status is cancel
Chapter 8: Creating and Editing Sounds Page 139 separately as two mono sounds, then later combining them into a single stereo sound. To create a ste
Chapter 8: Creating and Editing Sounds Page 140 =========== Sample New Sound ==========A Sound has been recorded. To hear it, press <Play/Stop>.
Chapter 8: Creating and Editing Sounds Page 141 Editing a sound This function is used to edit a sound in your MPC60. The available editing features
Chapter 8: Creating and Editing Sounds Page 142 Once a sound is selected, the Soft St, Soft end, Length, Vol%, and Tune fields will immediately be upd
Chapter 8: Creating and Editing Sounds Page 143 sound which could cause playback delays. Pressing this soft key causes the following screen to appear:
Chapter 2: The Basics
Chapter 8: Creating and Editing Sounds Page 144 end of a sound is not heard. Take this into account when playing a portion of a sound. For example, wh
Chapter 8: Creating and Editing Sounds Page 145 Renaming, Copying, and Deleting a Sound To rename, copy, or delete a sound, or delete all sounds, s
Chapter 8: Creating and Editing Sounds Page 146 ============== Copy Sound =============A Select sound:Sound_name Name for copy:Sound_name =======
Chapter 8: Creating and Editing Sounds Page 147 ==== DELETE ALL SOUNDS FROM MEMORY! ===A ARE YOU SURE YOU WANT TO DELETE ALL SOUNDS FROM MEMORY? ==
Chapter 8: Creating and Editing Sounds Page 148 Triggering a Sound from an External Signal—the Audio Trigger This feature of the MPC60 allows one o
Chapter 8: Creating and Editing Sounds Page 149 Stereo Sampling Stereo sampling is accomplished by sampling each side of a stereo signal separately
Chapter 8: Creating and Editing Sounds Page 150 Select the new stereo sound in the SOUND field. The LEFT START and RIGHT START fields have a similar
Chapter 8: Creating and Editing Sounds Page 151 5. To test the synchronization, press <InvertR> to return the right side to normal phase, pan t
Chapter 8: Creating and Editing Sounds Page 152 Sound Compression Sounds may be compressed to ½ their original size to save sound memory space. Thi
Chapter 9: Saving to and Loading from Disk
Chapter 2: The Basics Page 10 Hooking Up Your System The following diagram shows how to hook up the MPC60 to a MIDI keyboard and two sound modules.
Chapter 9: Saving and Loading From Disk Page 154 Overview The MPC60 has a built-in 3.5-inch double sided, double density disk drive for storing dat
Chapter 9: Saving and Loading From Disk Page 155 will work, but they will have higher capacity (793K vs. 720K) if you format them again on the MPC60.
Chapter 9: Saving and Loading From Disk Page 156 Saving Files There are six options in the DISK key menu for saving files: 1. Save a sequence 2. S
Chapter 9: Saving and Loading From Disk Page 157 • The Free field: This shows the amount of free space on disk. • The <Do it> soft key: Press
Chapter 9: Saving and Loading From Disk Page 158 ====== Save All Sequences & Songs =====A File name:All_file_name Size: 0K Disk:SCSI DISK
Chapter 9: Saving and Loading From Disk Page 159 • The Disk, Size, and Free fields: These fields have the same functions as in the Save Sequence scre
Chapter 9: Saving and Loading From Disk Page 160 2. Each sound used by the program is individually saved as a sound file. If a sound file on the disk
Chapter 9: Saving and Loading From Disk Page 161 1. NO (FASTER): When saving a program (and its sounds), if a sound file exists on disk with the sa
Chapter 9: Saving and Loading From Disk Page 162 The fields and soft keys are: • The File name field: Enter the name for the file in this field. The
Chapter 9: Saving and Loading From Disk Page 163 file is not overwritten by the sound in memory. If when doing an APS save you know that the sounds ha
Chapter 2: The Basics Page 11 Getting Around on the MPC60 Before you can use the MPC60, you must learn how to use the cursor keys, data fields, com
Chapter 9: Saving and Loading From Disk Page 164 The fields and soft keys are: • The File name field: Enter the name for the file in this field. The
Chapter 9: Saving and Loading From Disk Page 165 Loading, Erasing, or Renaming Files This function is used to either load, erase, or rename files o
Chapter 9: Saving and Loading From Disk Page 166 active disk device, either the floppy drive or one of the hard disk partitions. It is for display onl
Chapter 9: Saving and Loading From Disk Page 167 To select a different disk device, choose it in the Disk field, then press the <Select it>soft
Chapter 9: Saving and Loading From Disk Page 168 After pressing <Next screen>: =========== Load V2 SEQ File ==========A Use the same assigments
Chapter 9: Saving and Loading From Disk Page 169 that the next time you load a Version 1 or 2 MPC60 sequence, it will be converted using your edited c
Chapter 9: Saving and Loading From Disk Page 170 To load a single sequence, enter the sequence number from the ALL file that you want to load in the L
Chapter 9: Saving and Loading From Disk Page 171 ============= Load Program ============= Program to load into: 1-PROGRAM_01 Replace same sounds in me
Chapter 9: Saving and Loading From Disk Page 172 the second disk. If the program used more than two disks, this process will repeat until all of the n
Chapter 9: Saving and Loading From Disk Page 173 ========= Load SET or ST1 file ========A 1.Load entire file (add sounds to memory and load assign
Chapter 2: The Basics Page 12 The Play/Record screen is one of many display screens available on the MPC60. Most of the panel keys present a unique s
Chapter 9: Saving and Loading From Disk Page 174 ========= Load SET or ST1 File ========A Use the same assignments for loading SEQ or ALL files. If co
Chapter 9: Saving and Loading From Disk Page 175 If you modify the conversion table from the factory-preset defaults, your changes will be retained in
Chapter 9: Saving and Loading From Disk Page 176 Loading a PAR File (System Parameters) If a PAR file is selected for loading in the Load File screen
Chapter 9: Saving and Loading From Disk Page 177 Saving and Loading MIDI Files MIDI Files are an industry-standard file format used for moving sequ
Chapter 9: Saving and Loading From Disk Page 178 To load a MIDI file, the disk must be a Windows 720K disk. The file must have a standard DOS eight ch
Chapter 9: Saving and Loading From Disk Page 179 COMMENT: If a type 0 file is selected for loading, the message “(Format 0 file, will auto-map tracks
Chapter 9: Saving and Loading From Disk Page 180 SIZE field shows the size of the MIDI file to be saved. The FREE field shows the amount of free space
Chapter 9: Saving and Loading From Disk Page 181 Copying an Entire Floppy Disk This feature permits an entire 793KB MPC60 disk to be copied to anot
Chapter 9: Saving and Loading From Disk Page 182 Formatting a Floppy Disk This function is used to format a new disk or to completely erase an alre
Chapter 9: Saving and Loading From Disk Page 183 Floppy Disk Errors If you are getting lots of floppy disk error messages during file save or load
Chapter 2: The Basics Page 13 data entry knob is used to select from the available options. For example, press the OTHER key and move the cursor to th
Chapter 9: Saving and Loading From Disk Page 184 Using the Marion Systems MPC-SCSI Interface for External Hard Disk Storage The MPC60 can be fitted
Chapter 9: Saving and Loading From Disk Page 185 To connect your external SCSI hard disk to the MPC60, turn power off for both the hard drive and the
Chapter 9: Saving and Loading From Disk Page 186 =========== Format Hard Disk =========== The disk must now be divided into ‘partitions’ of up to 30 m
Chapter 9: Saving and Loading From Disk Page 187 ============= SCSI Status ============== Status:NO SCSI DEVICE IN USE ======= Make SCSI Device Activ
Chapter 9: Saving and Loading From Disk Page 188 enter the specific address of the device you want to make active (0 - 6). Then, when <Make active
Chapter 10: Syncing to Tape and Other Devices
Chapter 10: Syncing to Tape and Other Devices Page 190 The SYNC Screen To access the sync input and output settings, press the TEMPO/SYNC key, foll
Chapter 10: Syncing to Tape and Other Devices Page 191 This is the general-purpose tape sync code commonly used by inexpensive drum machines and seq
Chapter 10: Syncing to Tape and Other Devices Page 192 this field is set to OFF, incoming Song Position Pointer messages will be ignored. If SMPTE
Chapter 10: Syncing to Tape and Other Devices Page 193 1. 30 (30 frames per second, non-drop): This is the old NTSC standard for black and white tel
Document revision date: January 22, 2002 Copyright 1995-1999 Roger Linn Design Roger Linn Design 2269 Ch
Chapter 2: The Basics Page 14 Definitions: Sequence, Track, Song, Sound, Pad, Note Number, and Program Here are some definitions of terms used in
Chapter 10: Syncing to Tape and Other Devices Page 194 This field is used to select which of the two MIDI inputs, input 1 or input 2, will be used t
Chapter 10: Syncing to Tape and Other Devices Page 195 Regardless of which sync mode is selected, there is one soft key in the Sync In section: • T
Chapter 10: Syncing to Tape and Other Devices Page 196 00:00:00:00. While the SMPTE code is being generated (when <Start> is pressed), this fiel
Chapter 10: Syncing to Tape and Other Devices Page 197 Syncing to Tape and Other Devices: Examples This section provides step-by-step examples of h
Chapter 10: Syncing to Tape and Other Devices Page 198 3. Set the Start field to 00:00:00:00 or the desired start time. 4. Set the Frames/sec field to
Chapter 10: Syncing to Tape and Other Devices Page 199 COMMENT: If the MPC60 doesn’t respond properly to the sync signal, try adjusting the SYNC IN LE
Chapter 10: Syncing to Tape and Other Devices Page 200 MIDI Time Code is SMPTE timecode encoded over MIDI. Since it is a MIDI signal, it cannot be re
Chapter 10: Syncing to Tape and Other Devices Page 201 To play back the MPC60 in sync to the tape: 1. Connect the output of the tape track that cont
Chapter 10: Syncing to Tape and Other Devices Page 202 COMMENT: To smooth out any variations in tempo, the playback tempo is averaged over time. It i
Chapter 11: MIDI Functions
Chapter 2: The Basics Page 15 Sound Each individual sampled recording in the MPC60 is called a sound. A sound could be a recording of a single strike
Chapter 11: MIDI Functions Page 204 Assigning Pads to Note Numbers In the MPC60, sounds in programs and drum notes in sequences are assigned not to
Chapter 11: MIDI Functions Page 205 ====== Assign Pads to Note Numbers ====A Mode:PROGRAM Pad:A01 = Note:37 (Gen MIDI:SIDE STICK ) ===============
Chapter 11: MIDI Functions Page 206 MIDI Receive Channel, Local Mode, Soft Thru, Note Variation Controller Assign and Sustain Pedal Processing Sele
Chapter 11: MIDI Functions Page 207 are using a single keyboard synthesizer (the keyboard and sound generator are together in one unit), this field sh
Chapter 11: MIDI Functions Page 208 advantage of allowing you to adjust durations of sustained notes individually in Step Edit mode. There are some
Chapter 11: MIDI Functions Page 209 MIDI Input Filter Selecting option 3 (MIDI input filter) from the MIDI key menu presents the MIDI Input Filter
Chapter 11: MIDI Functions Page 210 The Sequencer Input Filter section: • The Event and Pass event? fields: The Event field is a choice field and can
Chapter 11: MIDI Functions Page 211 large numbers of these events exist in a sequence. In many cases, however, many more of these events are output fr
Chapter 11: MIDI Functions Page 212 Using the MPC60 with External Sequencers If you use the MPC60 with an external sequencer, here’s how to use onl
Chapter 11: MIDI Functions Page 213 Turning All Notes Off Occasionally, a note from an externally connected synthesizer may stick on. This may be d
Chapter 2: The Basics Page 16 visual identification in these Note fields, the note number is accompanied by both the currently assigned pad number an
Chapter 11: MIDI Functions Page 214 The MIDI Implementation Charts This section contains the MIDI implementation charts for the MPC60. There are tw
Chapter 11: MIDI Functions Page 215 Model: MPC60 (sequencer section) MIDI Implementation Chart Version: 3.1 Function Tr
Appendix
Appendix Page 218 Technical Specifications of Akai MPC60 General • Display: 320 character (240 x 64 dot graphic) LCD • Disk drive: 3.5 inch DD (7
Appendix Page 219 • Sync output level: 1.0V p-p, impedance 220Ω • Metronome output: 1 clock • MIDI inputs: 2 (mergeable) • MIDI outputs: 4 (indepen
Appendix Page 220 Answers to Frequent Questions If you discover a problem in the Version 3.1 software, we at Roger Linn Design would appreciate it
Appendix Page 221 removing them from the tracks will improve the playback timing. To block these messages from being recorded into new sequences, use
Appendix Page 222 the external sequencer, then set both the Soft thru and Local mode fields to OFF. These fields are in the screen accessed by pressin
Appendix Page 223 Contents of Disk Files The following is a list of the contents of each of the six file types. The SEQ (sequence) file Sequenc
Chapter 2: The Basics Page 17 Loading and Playing Sounds and Programs All sounds and programs are held in RAM memory and are therefore lost wheneve
Appendix Page 224 The PGM (single program) file Program name (file name is used) For each of the 64 pads (A01–D16): • Note number assignment For each
Appendix Page 225 The PAR (system parameters) file (Play/Record screen) MIDI channel name for each of the 64 MIDI output channels (16 Levels screen
Appendix Page 226 (Auto Punch screen) all settings (Initialize Sequence screen) all settings (Erase screen) all settings (Sample New Sound screen)
Appendix Page 227 MPC60 Options This section describes the two options available for the MPC60. Expanding the Sound Memory The MPC60 includ
Appendix Page 228 Using Version 3.1 Software in the Akai ASQ10 Sequencer Version 3.1 software may be installed in the Akai ASQ10 MIDI Sequencer, su
Index
Index Page 230 [<] and [>] keys, 35 [<<] and [>>] keys, 35 + and – keys, 13 16 LEVELS key, 22 2nd SEQ key, 56 Active Track, defined,
Index Page 231 Loading an MPC60 version 1 or 2 SET or ST1 file, 172 Loading files, 165 Loading MPC60 version 1 or 2 ALL files, 170 Loading MPC60 versi
Index Page 232 MIDI channels, 26 MIDI System-Exclusive Data, recording, 64 MIDI Tracks, 26, 30 Mix Data, setting all channels at once, 129 Mix, automa
Index Page 233 Punching in and out, 28, 34 Record 16 Channels, 60 RECORD key, 34 Record Level Control, 139 Record Ready mode, 27 Reversing sample data
Chapter 2: The Basics Page 18 Playing the Pads, the BANK 2, & FULL LEVEL Keys Each sampled recording in the MPC60 is called a sound. To hear
Index Page 234 Track, defined, 14 Transposing, 97 Shift Timing, 78 Shift Timing (in Timing Correct), 44 Soft Keys, 13 Soft Thru, MIDI, 206 Software ve
Index Page 235 SMPTE, 190, 192 SMPTE, generating, 195 SMPTE, syncing to, 197 Sync screen, 190 Turning sync input on and off, 195 System Parameters, in
Chapter 2: The Basics Page 19 ============ Select Program ===========A Active program: 1-PROGRAM_NAME ========== Assign Note:41/A08 ========== Sound
Chapter 2: The Basics Page 20 === Assign Note Var Slider (Pgm: 1) ===A Note:64/A01-Sound_name Param:TUNING Low range:-120 High range: 60 ===
Chapter 2: The Basics Page 21 • The Low range and High range fields: These two fields control the range of the slider. The Low range field determines
Chapter 2: The Basics Page 22 ========== Assign '16 Levels' =========A Note:64/A06-Sound_name Param:NOTE VAR (TUNING) Center pad:13 =
Chapter 2: The Basics Page 23 • The Center pad field: This field only appears if the Param field is set to NOTE VAR and the Note Variation Paramete
Table of Contents Chapter 1: Introduction...
Chapter 3: Recording Sequences
Chapter 3: Recording Sequences Page 26 How Sequences are Organized A sequence can be thought of as a segment of multitrack tape of variable leng
Chapter 3: Recording Sequences Page 27 The MAIN SCREEN Key & Play/Record Screen When the MPC60 is first powered on, the LCD screen shows
Chapter 3: Recording Sequences Page 28 ==== Play/Record (Record Ready) ==A In this mode, it is possible to “punch in” to Record or Overdub mode wh
Chapter 3: Recording Sequences Page 29 • The Active Tempo field (BPM:120.0 (SEQ) in the above example): This is the active playing tempo. If the
Chapter 3: Recording Sequences Page 30 switch from Record to Overdub mode at the moment the sequence loops back—this will prevent accidental erasur
Chapter 3: Recording Sequences Page 31 • The MIDI Channel/Port fields (Chn:OFF-(off) in the example screen): There are actually two fields here
Chapter 3: Recording Sequences Page 32 a 0 in this field and OFF will be displayed. Whenever a new sequence is selected, if any of the sequence’s t
Chapter 3: Recording Sequences Page 33 • The <Tk on/off> soft key: Pressing this soft key toggles the Track On/Off field between YES and
Editing Note Number Assignment of Drum Note Events ... 82 Editing Note Variation Data of Drum Note Events ...
Chapter 3: Recording Sequences Page 34 The Play/Record Keys These ten keys operate similarly to the transport keys on a tape recorder, with some
Chapter 3: Recording Sequences Page 35 (Record ready).) If not, simply press and release the RECORD or OVERDUB key once while the sequence is st
Chapter 3: Recording Sequences Page 36 ================ Locate ===============A Hit softkeys or LOCATE to go to markers: Marker A: 001.01.
Chapter 3: Recording Sequences Page 37 Sequence Recording Example 1: A Looped Drum Pattern The MPC60 is both a linear-type sequencer and a pa
Chapter 3: Recording Sequences Page 38 erasing your new notes. The notes you played will be heard at the position they were recorded, except that t
Chapter 3: Recording Sequences Page 39 Sequence Recording Example 2: A Multitrack Sequence The following is a step-by-step example of recordi
Chapter 3: Recording Sequences Page 40 ========== Initialize Sequence ========A Select sequence: 2-(unused) ===== General ===== ==== Track: 1 =
Chapter 3: Recording Sequences Page 41 repeat and is described further in the “Timing Correct” section, later in this chapter. If at any time yo
Chapter 3: Recording Sequences Page 42 5. Press the COUNT IN key—the light will go on. This will cause the metronome to play one bar before the seq
Chapter 3: Recording Sequences Page 43 The TIMING CORRECT Key: Correcting Timing Errors, Swing Timing The MPC60 corrects timing errors made a
Saving and Loading MIDI Files ... 177 Copying an Entire Floppy Dis
Chapter 3: Recording Sequences Page 44 • The Swing% field: This field only appears if the Note Value field is set to either 1/16- or 1/8-notes. The
Chapter 3: Recording Sequences Page 45 maximum shift amount is 5 ticks, or slightly less than 1/2 of one 1/32 note; and if the Note Value field
Chapter 3: Recording Sequences Page 46 Overdub, or Record mode. The top line of the Play/Record screen will change to: ==== (Hold pads or keys to
Chapter 3: Recording Sequences Page 47 Tempo and the TEMPO/SYNC Key Many of the functions in the MPC60 are associated with controlling the pl
Chapter 3: Recording Sequences Page 48 1. SEQUENCE: Within each sequence is a unique tempo setting. If this option is selected, this unique sequenc
Chapter 3: Recording Sequences Page 49 29.97 DROP (29.97 frames per second, drop frame): This is the standard for NTSC color television in the
Chapter 3: Recording Sequences Page 50 Mid-Sequence Tempo Changes This feature allows the tempo to change automatically at preset locations within
Chapter 3: Recording Sequences Page 51 the main tempo setting (either SEQUENCE or MASTER) is changed. • The Tempo field: This field displays t
Chapter 3: Recording Sequences Page 52 tap intervals. This is set in the Tap averaging field, located in the Tempo screen. More information about u
Chapter 3: Recording Sequences Page 53 The WAIT FOR KEY and COUNT IN Keys These two keys make the process of real-time sequence recording easi
Chapter 3: Recording Sequences Page 54 The AUTO PUNCH Key The Auto Punch function allows Overdub or Record modes to be entered and exited automa
Chapter 3: Recording Sequences Page 55 • The Last Punch In= and Out= fields: These two fields are indicators only—they cannot be manually change
Chapter 3: Recording Sequences Page 56 The 2nd SEQ Key This function allows the MPC60 to play two sequences simultaneously. For example, you coul
Chapter 3: Recording Sequences Page 57 The OTHER Key The OTHER key gives you access to a number of additional features, many of which are rel
Chapter 3: Recording Sequences Page 58 1. NO: The metronome is heard during Record or Overdub modes, but not while in Play mode. 2. YES: The metro
Chapter 3: Recording Sequences Page 59 '-': Press to duplicate the function of turning the data entry knob one step to the left. REC
Chapter 3: Recording Sequences Page 60 Initializing System Parameters There are a number of parameters in the MPC60 that are not saved in SEQ, ALL
Chapter 3: Recording Sequences Page 61 16 tracks of a newly-created empty sequence, with each track assigned to the like-numbered MIDI channel.
Chapter 3: Recording Sequences Page 62 that MIDI channel here. When <Proceed> is pressed, this track number will have its Type field set to D
Chapter 3: Recording Sequences Page 63 This is for display only and cannot be changed. It indicates that the sequence’s Loop field is forced to
Chapter 1: Introduction
Chapter 3: Recording Sequences Page 64 Recording MIDI System-Exclusive Data The MPC60 can record patch data or any other MIDI system-exclusive m
Chapter 4: Editing Sequences
Chapter 4: Editing Sequences Page 66 The ERASE Key The ERASE key provides three main functions: • Erasing notes in real time while in Overdub mod
Chapter 4: Editing Sequences Page 67 • The Seqnc (sequence) field: In this field, enter the sequence number from which the data will be erased. The se
Chapter 4: Editing Sequences Page 68 followed by the pad number and currently assigned sound name. On the right side of the line is the text ( 1 pad
Chapter 4: Editing Sequences Page 69 To erase a sequence and initialize it to preset values, press the ERASE key, followed by SOFT KEY 2 (<Initiali
Chapter 4: Editing Sequences Page 70 MIDI channel 6, for example. The contents of the five fields in this section apply only to the track (1 of 99)
Chapter 4: Editing Sequences Page 71 The EDIT Key The EDIT key provides access to many features related to sequence editing. Pressing it will displ
Chapter 4: Editing Sequences Page 72 Changing the time signature of a single bar To change the time signature of a specific bar, press <Change T
Chapter 4: Editing Sequences Page 73 To rearrange tracks, enter the desired sequence number, source track number and destination track number in the s
Chapter 1: Introduction Page 2 Welcome! Since its release in 1988, the Akai MPC60 MIDI Production Center has earned a reputation not only as the wor
Chapter 4: Editing Sequences Page 74 This feature allows you to delete a specified number of bars from the active sequence. To use this feature, sel
Chapter 4: Editing Sequences Page 75 ============ Copy Bars From ===========A Seq:12-Sequence_name First bar: 1 Last bar: 2 ===========
Chapter 4: Editing Sequences Page 76 source track are copied—no time signature or tempo data are copied. Unlike the Copy Bars feature, which inserts
Chapter 4: Editing Sequences Page 77 Notes:36/A02-SNARE_DRUM ( 1 pad ) If another pad is pressed, its note number, pad number, and assigned so
Chapter 4: Editing Sequences Page 78 ===== Copy One Sequence To Another ====A Copy contents of seq: 1-Sequence_name Over contents of seq: 2-Sequen
Chapter 4: Editing Sequences Page 79 • The Ticks fields: These two bar.beat.tick fields are used to determine the region within the track that will b
Chapter 4: Editing Sequences Page 80 ============ Edit Note Data ===========A 1.Edit velocity/duration 2.Edit note number assignment 3.Edit note var
Chapter 4: Editing Sequences Page 81 the equivalent note name (C-2 to G8) is shown to the right of each field. Alternately, these fields can be set by
Chapter 4: Editing Sequences Page 82 Editing Note Number Assignment of Drum Note Events This feature affects Drum tracks only. It is used to change
Chapter 4: Editing Sequences Page 83 Editing Note Variation Data of Drum Note Events This feature affects Drum tracks only and is used to edit the N
Chapter 1: Introduction Page 3 What Are the New Features in Version 3.1? The MPC60 Version 3.1 software contains many changes and improvements over
Chapter 4: Editing Sequences Page 84 • The Value field: This field selects what value of tuning, attack, or decay the selected notes’ Note Variati
Chapter 4: Editing Sequences Page 85 The STEP EDIT Key The Step Edit feature allows the contents of the active track to be edited in precise detail
Chapter 4: Editing Sequences Page 86 • SOFT KEY 1 (<Insert> or <Paste>): This soft key has one of two functions, depending on the curren
Chapter 4: Editing Sequences Page 87 editing it. Also, any notes played from the pads or external MIDI keyboard at this time will be recorded into thi
Chapter 4: Editing Sequences Page 88 >N:64/A01-My_Sound V:127 Tun:-120 D: 96 The fields are: 1. The Note Number field (N:64/A01-My_Sound):
Chapter 4: Editing Sequences Page 89 5. The Duration field (D: 96): This field shows the note duration in ticks (96 ticks = one quarter note). The
Chapter 4: Editing Sequences Page 90 This displays the total number of data bytes. The maximum size of a system-exclusive event in the MPC60 is 99
Chapter 4: Editing Sequences Page 91 track to simulate a smooth and continuous individual echo send level change. There are two fields: 1. The Pad fi
Chapter 4: Editing Sequences Page 92 • The Event to insert field: This parameter selects which type of MIDI event will be inserted when the <Inse
Chapter 4: Editing Sequences Page 93 1. NEXT STEP: This is the default setting. Pressing the REWIND [<] key moves to the previous step within th
Komentáře k této Příručce